3/26/2023 0 Comments Staxel mods in multiplayer![]() ![]() And I want it to matter to me because I did so myself with my own interpretation, with my own touch. Long story short, what I want is that feeling of finding an environment that needs fixing, terraforming, refurbishing, reconnecting and doing exactly that to the environment. I dream of making such a game but I can’t find the motivation nor experience nor budget for it, even though I kind of know how I would do it. I think I know precisely what could suplement that part of the hole that hasn’t been filled with others but the problem is… such game doesn’t exist yet. Nom Nom Galaxy feels a lot like minecraft but it has this very bitter taste that ruins it all not a good soup. I think Fract OSC and Rain World have taken over some of that but they’re not at all “Minecraft-shaped”. I know how you feel because I had a “Minecraft-shaped hole in my soul” ever since I had discovered it. Staxel is from Plukit and available as an early access title on Steam and Humble. All I can tell you is that it was not what I was looking for. ![]() I couldn’t tell you if Staxel was a good game or a bad game. I put down the headphones and walked away. If I do not water them every day, they will not grow. I returned to the village and the NPC wanted me to plant some seeds and water them. At this point, Staxel wanted me to focus on the village, but it is always the wilderness that I hear calling to me. The forest continued and I didn’t see much variety in the flat forest maybe I just needed to go further. It was the last game I played at Rezzed and I was already tired but I had this feeling I was leaving “the real game” behind. After a few scripted stops around the village, I abandoned the NPC and marched off into the surrounding forest. The demo started in your a farm and an NPC wanted to show me around the village. Some readers may recall I abhor Stardew Valley so you can imagine how this went. It’s an online multiplayer game channelling Stardew Valley and Harvest Moon. Of course Staxel didn’t fill that Minecraft-shaped hole in my soul. Like I said earlier in the week – take the chance, take the opportunity. But I was hovering around the area and I was free. Staxel, a Minecrafty game overflowing with bright colours and cutesy looks from developer Plukit, had a row of open PCs available in the Indie Room and I planned to avoid it because chasing that Minecraft dragon always ends in the same, disappointing way. Looks like Minecraft but is actually some free-to-play MMO. Over time, I came to resent the Minecraft glint, like it was a switch-and-bait. I couldn’t help myself over Rogue Islands but that’s a roguelite, blocks without the Minecraft. My conditioned reflex to blocky 3D worlds kicks in all the time. I didn’t want a complete repeat of Minecraft again, I wanted… something else? There were also open source versions which just felt like duplicates of Minecraft with the names changed. Of course, there are Minecraft mods and I could check any one of those out. There’s an enduring, unsatisfied hunger for another Minecraft. The combat update then delivered the worst Minecraft session I’d ever experienced and that was completely that.Īll that Minecraft time, though, left memories so deep they were etched in bone. I never found a mesa or icy biome but somehow it was no longer enough to keep building for the sake of building. Halfway through a Nether Express train link from one end of my explored territory to the other, halfway through building a sky city, I lost the will to go on. Eventually I found my limit with Minecraft. ![]() I came to it after everybody else had left and its creator sold it to the Man and transformed himself from Mr. I had a late, intense romance with Minecraft. The twelfth episode of a short series on games I discovered at EGX Rezzed 2018. ![]()
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